export enum OBEvent  {
    SHOW_GLOBAL_LOADING= 'SHOW_GLOBAL_LOADING',
    HIDE_GLOBAL_LOADING= 'HIDE_GLOBAL_LOADING',
    CHANGE_WALLPAPER= 'CHANGE_WALLPAPER',
    INSTRUMENT_LOADED= 'INSTRUMENT_LOADED',
  
    AUTO_PLAY_NUM_SCORE= 'AUTO_PLAY_NUM_SCORE',
    AUTO_PLAY_XML_SCORE= 'AUTO_PLAY_XML_SCORE',
    AUTO_PLAY_MIDI= 'AUTO_PLAY_MIDI',
  
    START_NOTE_RAIN= 'START_NOTE_RAIN',
    PLAY_MIDI_NOTE= 'PLAY_MIDI_NOTE',
  
    STOP_AUTO_PLAY= 'STOP_AUTO_PLAY',
    MUSIC_END= 'MUSIC_END'
  }